What’s Really Good?!
I have put this off for long enough. I can’t believe I missed my self imposed deadline of ‘near the end of January’. No, I’m not talking about playing LBP for seven days (at this point, very unlikely that will ever happen). I’m referring to my all encompassing (not really) list of my Top 5 of 2011!
Now, I only place things on my list that I’ve played and/or beaten over the course of January 2011 to January 2012. As long as it’s release was within the 2011 calendar year, it’s fair game to be on this list. Also, I own the majority of systems currently available (excluding the Wii) and worked for a major games retailer (take a guess) for the first quarter of the year (fired in May). So I’ve played a lot, and I’ve dabbled with a lot of them. My list isn’t just games I’m ‘Fanboyish’ about. I make my choices based on mechanics, storytelling, fun-factor, and the ever important ‘impact’-factor.
When I say ‘impact’-factor I mean this: does the game do anything for the genre? Does the game hold up to previous editions (the majority of games today are sequels or are derivatives of something previously released (i.e. Darksiders))? Is the game simply a stale rehash of genre standby’s? All of these questions should be answered within the explanatory text.
So let’s begin, shall we?
NUMBER 5! - Assassin’s Creed: Revelations (PS3/360)
Ok, so I am a slightly biased individual when it comes to this series. I loved one, two was great and Brotherhood was damn near perfect. Easily the best game of 2010 for me. This game did lots of things right, and sadly, back peddled a little as well. Nothing (save my #1) makes you feel more badass then running through ancient cities as an assassin. It’s incredibly gratifying to jump from a three story building onto a guard while stabbing him in the neck only to run around the corner and climb another building and run towards your next unsuspecting victim.
With Revelations, Ubisoft has finished out the Ezio Trilogy. He’s no longer the brash young man of Two, nor is he the Middle-aged adept of Brotherhood. Very early on you see Ezio as an old and gray master assassin. Hitting his twilight years you see how much he has matured. I actually enjoyed his character more in Revelations then any of the previous two titles because of this sense of age. The line that will stay with me for awhile goes something like this:
To feel such pain from the loss of a loved one, I have never known. Perhaps my heart is too cold and hard to ever love like that.
Sappy and full of cheese, I know, but I love it!
Later in the game he meets Sofia, a younger woman with a love of antiquities and books, she quickly becomes someone Ezio can feel for. I loved seeing him change his perceptions about love and life through his brief (yet important) interactions with her. The picnic was beautiful!
Outside of the story, though, is where the game kinda jumps back.
The gameplay from Brotherhood returns to great effect. Dispatching foes is just as easy as it should be. That, however, is the problem. Very little was added to the fighting mechanics to distinguish Revelations from Brotherhood. This isn’t a bad thing, but it does nothing to freshen up the game. Movement is largely the same as well. The addition of the hooked hidden blade was welcome, and allowed for new ways to maneuver through the terrain.
Though lacking in innovation, the game still delivered one of the better stories I’ve played. This game could have been much higher if the dev team had given me just a little more ‘new’ and not so much ‘re-hash’.
NUMBER 4! - Radiant Historia (NDS)
A shocker to some I’m sure, but really this game is fantastic.
Don’t know what it is? Well read on my intrigued friend, read on.
Radiant Historia is a 16-bit RPG nut’s wet dream… in the palm’s of your hand’s. Think Chrono Trigger meets Dragon Quest with a splash of Final Fantasy Tactics and you get this lovely piece of nostalgic greatness.
Perhaps some of my comparison’s are a bit of a stretch, but this game has pieces of each of them. Yet through all of that, it still comes out as something new, fresh, and unique.
In Radiant Historia you are tasked with an endless-cycle type quest that has you repeating several events, several times. With two distinct timelines to traverse, your character (henceforth known as Locke) must stop the world from becoming sand using an ancient tome known as Historia. With a sizeable amount of ‘endings’ to see, making the ‘wrong’ choice can sometimes be just as fun and entertaining as making the ‘correct’ choice.
The combat system is wonderful as well. Taking the standard ‘turn-based’ formula of old-school JRPG’s the game embraces it’s lineage. You go, they go. You go, they go. Simple enough. However, to spice things up, there is a queue list on one of the screens to show you the order in which enemies and allies attack. This list can be manipulated by switching your characters movement order. You can switch with a teammate or enemy. This allows for more strategy within the simplistic combat, and gives you better control over how you want the battles to play out.
Another facet of the combat system lies in the 3x3 grid that the enemies reside on. Certain moves are able to move your enemies across several spaces. You can slam enemies into one another and combo up with your allies to cause damage to multiple opponents at one time. Some characters can set elemental traps on spaces within the grid, causing more damage to enemies that get pushed (or pulled, or even shifted left/right) onto the space.
The strategy, tactics, and execution of such combat is always enjoyable, even when it’s just some basic enemies. This is why this game sits on my list.
While staying true to it’s roots, Radiant Historia finds a way to remove itself from the pack by offering fresh, new, and truly innovative combat. Most everything else about the game is great, but the combat is what keeps you coming back.
NUMBER 3! - Uncharted 3 (PS3)
Uncharted 3 was a game that really goes against a lot of my self-imposed rules. It doesn’t really do anything to advance the series or genre (although more stealth combat was welcome). It’s gameplay mechanics are pretty standard fair for any 3rd person shooter. So why would I possible put this at #3?
Well that is a simple question to answer: it’s fucking Uncharted. It’s fun as hell, witty, amazing to look at, and an absolutely polished masterpiece.
Topping the greatness of Uncharted 2 isn’t something I think Naughty Dog will ever be able to do (although, Last of Us does look to be really, really fucking cool). Uncharted 3 feels like they embrace this, and simply decided to do more of the same, which in this one case, isn’t a bad thing at all.
Story-wise we get another fun Indiana Jones-ish adventure with the loveable everyman, Nathan Drake. We get to see lots of foreign landscapes, and two types of ocean’s. Yes TWO! The action is intense and evenly dispersed. The camera work is still top notch, making the experience just as fun to watch as it is to play.
Really the only thing wrong with Uncharted 3 is that it isn’t any better then 2.
NUMBER 2! -Gears of War 3 (360)
Ok, so if Uncharted’s biggest issue was being too much like it’s previous entry, then what the fuck is Gears 3 doing here? Am I high?
Fuck you, Gears of War 3 is absolute perfect execution. It does everything it’s supposed to without a hitch. Epic has spent the last two years working out all of the kinks and troublesome gameplay issues that have plagued the Gears franchise. I’ve said similar things before, but I mean everyone of them, every time I say it.
You won’t find a smoother, more welcoming, and refined piece of video game shooter than GoW3. Call of Duty can eat my dick while Battlefield eats my ass, nothing, and I mean nothing is better at doing what it does best (sorry Wolvie) than Gears of War.
Well, almost nothing…
NUMBER 1!!!!!!!!!! - Batman: Arkham City (PS3/360)
This wasn’t just a sequel to an already fantastic game. This game epitomizes what every Bat-fan wants: to be the Goddamn Batman.
Everything about this title screams amazing:
- Gameplay - Combat enhanced with easier gadget controls and actually useful gadgets within combat. Maneuvering in Arkham City becomes second nature after an hour or so.
- Story - It’s the muthafuckin’ Batman. Find a mystery, beat a bunch of thugs senseless, solve the mystery while beating a bunch of thugs senseless… repeat!
- Immersion - There is so much to do in this vast world of Gothic wonder that it’s not hard to find yourself plopped in front of the screen for hours just floating around looking for thugs to beat up. After all, you are the Goddamn Batman!
I was floored at the amount of content they packed into this wonderful piece of electronic entertainment. From the moment you don the cape and cowl to the final moments of the final boss, the smile on my face never left.
If you haven’t done so already, treat yourself to something amazing and play the ever-loving shit out of this game. It really is amoung the best games made in the last decade, and a real treat for fans of comics or Batman.
So there they are, my top 5. Here’s a few honorable mentions for kicks:
Pokemon Black and White (NDS)
The only reason this didn’t get on the list is because, well, it’s Pokemon. Eventhough I feel that this is the penultimate version of the game, it’s still Pokemon, and the game hasn’t changed in the 14-15 years it’s been around.
Deus Ex: Human Revolution (PS3/360)
This game is really great, and had I not enjoyed the story of AC:R as much as I did, might have ended up at #5. The cyberpunk story and dreary feel of the game is incredible. I feel like I’m playing a modern (ha!) Blade Runner or a more western Ghost in the Shell.
Think Metal Gear Solid meets any modern FPS, and you’ve got Deus Ex:HR. Really, really good. Don’t pass it up if you can help it.
Bastion (XBLA)
This game was wonderful. A simple Action-RPG with a great narrative (and narrator), Bastion really only suffers from it’s lack of replayability. After you make your way through it twice, you have pretty much done, and seen everything you might want to.
Portal 2 (PS3/360)
The puzzles were great. The characters are fantastic (SPAAAAAAAAAAAAAAAAAAAAAACE!!!!!!!!!!!!!!), and the story keeps you pushing through to the end. Although I haven’t played any of the Multiplayer, I have watched it, and I feel that it is something that would really be the icing on the cake of an already wonderful dessert.
Dragon Age 2 (PS3/360)
Fuck the haters, I really enjoyed this game. I like medieval hack-n-slashers. The story was enjoyable, and the combat was tight. The characters could have been better, at least more memorable and likeable. Also, making the game a little less linear would enhance the feel of RPG more than it did. Either way, I will be looking forward to what comes from this series in the future.
Ok, that’s it. Enjoy, have a great night, and don’t forget to tip your waiter.
Till next time kiddos, keep twiddling them thumbs!





